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Pick Your Pickle and Prepare for Puns: Pickleball's Board Game Just Launched. A fast, fun, irreverent board game that celebrates the joy of Pickleball. Fans of silly puns, pickles, and fast-paced games alike have a new game to add to their list of must-haves: HotShot Pickleball. This delightful card-drawing board game is quick to learn and gives a surprising amount of opportunity to lightly strategize as you race to the ball and attempt to hit it back over the net to your opponent. The debut release from indie studio Midnight Trading Co., HotShot Pickleball was made while game designer Robert Gelb was recovering from an Achilles injury sustained, ironically, by playing Pickleball. For those who haven’t heard of pickleball, it's the fastest-growing sport in the world, with over 32 million players last year. HotShot Pickleball is a lively, family-friendly game that combines the fun of the sport with a cast of quirky, pickle-themed characters like Stew Cumber, Kim Chee, and Corni...

The Savage Hawkman #14 - Hawkman: Wanted, Part Four: Birds of a Feather Review

The Savage Hawkman #14 Review


The Savage Hawkman #14 Cover
The “HAWKMAN: WANTED” epic explodes in this issue!

Continues in this month’s GREEN ARROW #14 as Hawkman and Green Arrow meet for the first time in The New 52!

LADYHAWKE, princess of Thanagar, wants Hawkman dead—and she’s accused him of the murder of her father and brother!

Cover/Solicit - 4/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art - 4/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 4/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?


Layout/Flow - 3/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 4/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?



Verdict - 3.9

- We have a nice battle cover of Hawkman and Green Arrow fighting some Thanagarian Guards. I really enjoyed the art and coloring of this issue. I did have an problem with this issue like I did with Deathstroke #14 - Hawkman: Wanted, Part 3 of 6 in that I was confused how we were back with Green Arrow after Green Arrow #14 - Hawkman: Wanted, Part Two: Skywar. After reading the issue it becomes a little clearer but this is a big failure on DC's part. They could have done a better job IMO of setting up the issues so it became one fluid read. Even their own solicit seems confused about what's going on and what order to read it in. What we are left with is the issue that continues from Green Arrow #14 and finally concludes with what occurs at the end of Deathstroke #14. Personally I would have made this issue Part 3, remove the elements of Deathstroke and add more content about Green Arrow and Hawkman's interactions, before concluding with Deathstroke and Hawkman's battle. This would have flowed better into Deathstroke's issue and then into Hawkman #15. Overall though it was a good story, and the reason I'm reading Hawkman is because of the crossover with Green Arrow. It will be interesting to see how this are concludes next two issues.

Purchase The Savage Hawkman #14 on Amazon

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