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Pick Your Pickle and Prepare for Puns: Pickleball's Board Game Just Launched. A fast, fun, irreverent board game that celebrates the joy of Pickleball. Fans of silly puns, pickles, and fast-paced games alike have a new game to add to their list of must-haves: HotShot Pickleball. This delightful card-drawing board game is quick to learn and gives a surprising amount of opportunity to lightly strategize as you race to the ball and attempt to hit it back over the net to your opponent. The debut release from indie studio Midnight Trading Co., HotShot Pickleball was made while game designer Robert Gelb was recovering from an Achilles injury sustained, ironically, by playing Pickleball. For those who haven’t heard of pickleball, it's the fastest-growing sport in the world, with over 32 million players last year. HotShot Pickleball is a lively, family-friendly game that combines the fun of the sport with a cast of quirky, pickle-themed characters like Stew Cumber, Kim Chee, and Corni...

@WildstormAddict Reviews: @DCComics Stormwatch #22 & #23 @joedavidsoliz


Here is today's Guest Review by Joe David Soliz from Wildstorm Addiction for DC's; Stormwatch #22 & #23I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.



Stormwatch #22 - Unforseen


Don’t miss the violence and destruction on the day Lobo joins StormWatch! How can the universe survive a battle between Lobo and Apollo?

Preview



The Kollective Unleash Their Ultimate Weapon: Lobo!


This new incarnation of Stormwatch continues this month but the story is still a bit simplistic.  The inclusion of Lobo was already an odd choice and his part in the story takes a predictable turn here.  The only saving grace about the issue is the choice Jenny Soul makes at the end which rings of Warren Ellis from original Authority run.  Other than that, I’m still worried about this title.

The opening situation with Lobo seemed very forced, but the same can be said about the inclusion of Lobo in this title period.  The ruse The Kollective uses against Jenny is not very convincing.  I cannot believe that Storm Control would let her take the action she did.  I know we don’t know the character that well yet but the way he deals with Lobo at the end of this issue should show that he is a man who plans ahead.

It’s nice to have an incarnation of Apollo and Midnighter that’s closer to their originals, but I still feel like they’re holding back with these characters.  Their place in the DCU needs to become more cemented.  In fact, I can say the same about Stormwatch in general.  If this team is going to work in the DCU they need to have some interaction WITH the DCU.  This is part of why I don’t like them being out in space because the potential for them to run into other DCU characters diminishes.  Especially considering that major players like the Green Lantern Corps are currently occupied with their own crisis.

Read the rest of Joe David Soliz's Review on Wildstorm Addiction

My Rating


Cover & Solicit - 3/5
Art, Colors & Inking - 3/5
Layout & Flow - 4/5
Story - 4/5
Verdict - 3.6
 - (Buy Stormwatch #22)

Stormwatch #23 - Memories


The true nature of the Kollective is revealed, and the mystery surrounding past Stormwatch teams grows!

Preview



In Battle For The Waters of Earth!


Stormwatch has been through a lot of changes lately, but it doesn't seem that the changes are helping the title as intended.  What began as a potential for an interesting new start for the team, is quickly devolving into traditional superhero fare.  I fear the title may not survive past Villains Month in Sept.

This title does not feel like Stormwatch anymore.  I thought the space story could be interesting but I can’t help feeling like I’m reading an old Guardians of the Galaxy from the 80′s.  I've never liked this old style-writing and story-telling.  It was fine for the time but I think modern comics have us spoiled now in that respect.

The story just seems so basic.  I have yet to find anything about the story that excites me.  I feel like they included Lobo simply to keep him in use.  And the new bad guys called The Kollective explain why they chose Lobo as their herald and I just don’t buy it.  I just feel like we’re going beat per beat in this story with no surprises or twists.

The art is not horrible but it’s way too simple for me.  Again, another aspect that makes it feel as if this book is stuck in the 80′s.  Stormwatch was born in the 90′s and the original incarnation of the team represented that for better or worse.  When the 90′s came to an end and we entered the 2000′s the team changed again and matched the time.  Even the first incarnation with the New 52 seemed to fit more in this universe than this team feels right now.

Read the rest of Joe David Soliz's Review on Wildstorm Addiction

My Rating


Cover & Solicit - 3/5
Art, Colors & Inking - 3/5
Layout & Flow - 3/5
Story - 3/5
Verdict - 3
 - (Buy Stormwatch #23)

Purchase DC Comics
Joe David Soliz is a blogger at http://www.wildstormaddiction.com/ and a comic book reviewer at Comic Vine. The use of this review has been authorized by the original author.

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